DD8_Engine_2

ProEXR File Description

=Attributes=
cameraAperture (float): 35.999928
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 999999984306749440.000000
cameraFocalLength (float): 100.000000
cameraFov (float): 20.407946
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.000000
cameraTransform (m44f): [{-1, -1.22465e-016, -0, 85}, {0, 0, -1, 12}, {1.22465e-016, -1, -0, -715}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5999, 3375]
displayWindow (box2i): [0, 0, 5999, 3375]
lineOrder (lineOrder): Increasing Y
name (string): «»
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): «scanlineimage»
vrayInfo/camera (string): «dd8_camera»
vrayInfo/computername (string): «dtwro-pdfm016»
vrayInfo/cpu (string): «INTEL/Model:15,Family:6,Stepping:2,Cache:0»
vrayInfo/date (string): «2017/Feb/23»
vrayInfo/filename (string): «R:/projects/2017/Clients/DTNA/DTNA/1535_MY2017_DD8_MDEG_Engine_video_stills/production/maya/shot02_Stills/scenes/DD8_Single.rtu»
vrayInfo/frame (string): «00004»
vrayInfo/h (string): «3376»
vrayInfo/mhz (string): «0MHz»
vrayInfo/os (string): «Microsoft(tm) Windows(tm), version 6.1, Service Pack 1»
vrayInfo/primitives (string): «0»
vrayInfo/ram (string): «65440MB»
vrayInfo/renderlayer (string): «beauty»
vrayInfo/rendertime (string): » 0h 0m 0.0s»
vrayInfo/scenename (string): «DD8_Single.rtu.002»
vrayInfo/time (string): «23:24:04»
vrayInfo/vmem (string): «8388608MB»
vrayInfo/vraycore (string): «3.25.01»
vrayInfo/vrayrevision (string): «27047 Nov 8 2016 18:29:19»
vrayInfo/vrayversion (string): «Version of V-Ray for Maya 3.40.06»
vrayInfo/w (string): «6000»

=Channels=
A (half)
B (half)
CAMERA_NORMALS.X (half)
CAMERA_NORMALS.Y (half)
CAMERA_NORMALS.Z (half)
DIFFUSE.B (half)
DIFFUSE.G (half)
DIFFUSE.R (

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